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Osmo Learning Made More Engaging!
Osmo Learning Made Fun: Learn Through Hands-On Play! Fuel your child's interest in reading, math, creativity, and more with play-based games! Osmo is loved by teachers!
Osmo is Changing the Way Students Collaborate, Communicate & Create: Educational toys revolutionize technology use in the classroom, enhancing all subjects by combining hands-on activities with engaging applications. With Osmo, students engage longer and build a better collaborative learning environment. Osmo is loved by parents!
Active Screen Time: Transforming how children learn – Osmo merges tactile exploration with innovative technology, actively engaging children in the learning process.
In over 45,000 classrooms, teachers are loving Osmo for its enhancing educational experiences. Educator, Matthew Murray, stated, "The use of manipulatives enhances the educational experiences." Osmo was created in 2013, and parents are also experiencing hands-on learning benefits. An Osmo parent of a 6-year-old mentioned that "...she was learning math without even realizing it."
The Osmo Learning System utilizes Physical Game Pieces with Digital Technology to cater to children's varied interests such as music, coding, drawing, and mathematics.
Osmo provides a range of educational games for ages 3-12+, developed by parents, teachers, and engineers. These games inspire children to supplement school learning through active learning experiences.
Osmo is Magic: Fun-filled and award-winning learning games that allow children to interact with actual hand-held pieces and an iPad. Children's game pieces and actions are brought to life, without the need for WiFi during gameplay.
Osmo offers a wide range of educational games that cater to different skills such as logic, coding fundamentals, basics of programming, teamwork, listening, critical thinking, observation, creative problem-solving, music creation, and pattern recognition. The games are designed for children aged 5-10+ and cover beginner to expert levels.
Furthermore, Osmo has games designed for preschoolers aged 3-5, focusing on early math, early reading, and other essential life skills. These games engage children in core subjects by merging tactile exploration with innovative technology, fostering creativity, cognitive skills, and providing instant feedback and encouragement in a stress-free environment.
product information:
Attribute | Value | ||||
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best_sellers_rank | #1,007,879 in Toys & Games (See Top 100 in Toys & Games) #2,672 in Electronic Learning & Education Toys | ||||
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