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Osmo Coding Starter Kit for Fire Tablet - 3 Educational Learning Games

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$ 136.20   $95.34   save 30%
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Introducing the Osmo-Coding Starter Kit for Fire Tablet - 3 Educational Learning Games Ages 5-10+. Learn to Code, Coding Basics & Coding Puzzles with this STEM Toy Gift for Boys & Girls. The Osmo Fire Tablet Base is included in this Amazon Exclusive kit.

Coding is a modern superpower thanks to the Coding Awbie, Coding Jam, and Coding Duo from Osmo. These games use hands-on physical blocks to control Awbie, a playful character who adores strawberries. Each block serves as a coding command that guides Awbie on exciting adventures, fostering coding skills and problem-solving abilities. With Coding Awbie, children can grasp basic coding concepts and get a delightful introduction to the coding community. Using coding blocks in Coding Jam prompts users to explore the creative side of coding while developing a sense of rhythm, melody, and harmony. They can bring their beats to life and learn about patterns and loops through 300+ musical sounds. After composing a jam, kids can share it with family, friends, and the larger jam community. For advanced coding challenges, Coding Duo offers side-by-side coding puzzles that allow children to play solo or with others. Through teamwork and strategy, they can unlock new worlds and conquer over 60 puzzles.

Osmo games bring children's creative imaginations to life by combining handheld pieces that interact with an iPad and/or Fire Tablet. The Osmo Base is necessary for gameplay, with no WiFi required. The Coding Starter Kit for Fire Tablet includes an Osmo Base for Fire Tablet, essential for gameplay.

Endorsed by parents and teachers globally, Osmo is used in more than 40,000 classrooms. As part of the BYJU's learning products family, along with Epic and Tynker, Osmo helps over 100 million children in 40+ countries learn smarter, better, and more efficiently through interactive learning games.

Offering a range of learning experiences, Osmo games cover logic, coding fundamentals, programming basics, problem-solving, teamwork, critical thinking, observation, music creation, and pattern recognition. Designed for ages 5-10+, these games cater to beginner and expert levels, enabling continuous learning and growth in a stress-free environment where real-time audio and visual feedback promotes experimentation.

Osmo's magic extends to the award-winning Pizza Co. game, which challenges children to make pizzas for customers, manage payments, give change, and understand business profitability. Skills learned include real-world math, money management, addition, subtraction, fractions, mental math, business operations, social interaction, communication skills, and basic business concepts. Geared towards ages 5-12+, this game also offers beginner to expert level gameplay with real-time feedback to enhance learning experiences.

product information:

AttributeValue
best_sellers_rank#767,633 in Toys & Games (See Top 100 in Toys & Games)
#851 in Electronic Learning Systems
customer_reviews
ratings_count4
stars5

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